local L = LibStub("AceLocale-3.0"):NewLocale("Gladius", "frFR", false)

if not L then return end

L["Action"] = "Action"
L["Action #%d"] = "Action #%d"
L["Add"] = "Ajouter"
L["Add new aura"] = "Ajouter une nouvelle aura"
-- L["Affliction"] = ""
L["ALT"] = "ALT"
-- L["Announce enemies that go below a certain percentage of health"] = ""
L["Announcements"] = "Annonces"
-- L["Announcement type"] = ""
-- L["Announce new enemies found"] = ""
L["Announces enemies that start to drink"] = "Annonce les ennemis qui commencent à boire"
-- L["Announces enemies who gain an aura"] = ""
-- L["Announces enemies who starts to cast a resurrection spell"] = ""
-- L["Announce when an enemy is using a cooldown"] = ""
-- L["Announce when an enemy's talent spec is discovered"] = ""
-- L["Announce when an enemy's trinket is ready again"] = ""
-- L["Announce when an enemy's trinket is used"] = ""
-- L["Arcane"] = ""
L["Arena "] = "Arène"
-- L["Arms"] = ""
-- L["Assassination"] = ""
-- L["Aura"] = ""
-- L["AURA GAIN: %s (%s) - %s for %s seconds"] = ""
L["Aura list"] = "Liste des auras"
-- L["Aura position"] = ""
L["Auras"] = "Auras"
L["Aura text color"] = "Couleur du texte des auras"
-- L["Aura text font"] = ""
L["Aura text size"] = "Taille du texte des auras"
-- L["Balance"] = ""
L["Bar bottom margin"] = "Marge de la barre inférieure"
L["Bars"] = "Barres"
L["Bar settings"] = "Paramètres de la barre"
L["Bar texture"] = "Texture de la barre"
L["Bar width"] = "Largeur de la barre"
-- L["Beast Mastery"] = ""
-- L["Big icon"] = ""
L["Big icon scale"] = "Echelle des grandes icônes"
L["Blizzard's Floating Combat Text"] = "Texte de combats flottants de Blizzard"
-- L["Blood"] = ""
L["Button"] = "Bouton"
L["Button 4"] = "Bouton 4"
L["Button 5"] = "Bouton 5"
L["Cast bar color"] = "Couleur de la barre de sort"
L["Cast bar height"] = "Hauteur de la barre de sort"
-- L["Cast bar position"] = ""
L["Cast bar text color"] = "Couleur du texte de la barre de sort"
-- L["Cast bar text font"] = ""
L["Cast bar text size"] = "Taille du texte de la barre de sort"
-- L["Cast bar width"] = ""
L["Cast Spell"] = "Lancer le sort"
-- L["Center"] = ""
-- L["Choose how the debuff icon is displayed when it's not currently on the enemy."] = ""
-- L["Choose how to display the trinket status"] = ""
L["Click actions"] = "Actions des clics"
-- L["Clique support"] = ""
-- L["Color by class"] = ""
L["Color of the aura text"] = "Couleur du texte d'aura"
-- L["Color of the cast bar"] = ""
-- L["Color of the cast bar text"] = ""
-- L["Color of the cooldown text"] = ""
-- L["Color of the debuff text"] = ""
-- L["Color of the DR text"] = ""
L["Color of the energy bar"] = "Couleur de la barre d'énergie"
L["Color of the focus border"] = "Couleur de la bordure du Focus " -- Needs review
-- L["Color of the frame"] = ""
-- L["Color of the health bar"] = ""
-- L["Color of the health bar text"] = ""
-- L["Color of the main assist border"] = ""
L["Color of the mana bar"] = "Couleur de la barre de mana"
-- L["Color of the mana bar text"] = ""
-- L["Color of the pet bar"] = ""
L["Color of the rage bar"] = "Couleur de la barre de rage"
-- L["Color of the runic power bar"] = ""
-- L["Color of the selected targets border"] = ""
-- L["Color of the text on the pet bar"] = ""
L["Colors"] = "Couleurs et textures"
L["Color settings"] = "Réglages des couleurs et textures"
-- L["Color the health bar by class"] = ""
-- L["Combat"] = ""
-- L["Cooldown"] = ""
-- L["Cooldown list"] = ""
-- L["Cooldown position"] = ""
-- L["Cooldowns"] = ""
-- L["Cooldown text color"] = ""
-- L["Cooldown text font"] = ""
-- L["Cooldown text size"] = ""
-- L["COOLDOWN USED: %s (%s) used %s - %s sec. cooldown"] = ""
L["CTRL"] = "CTRL"
-- L["Debuff #%d"] = ""
-- L["Debuff position"] = ""
-- L["Debuff text color"] = ""
-- L["Debuff text font"] = ""
-- L["Debuff text size"] = ""
L["Delete"] = "Effacer"
-- L["Demonology"] = ""
-- L["Desaturated (grayscale)"] = ""
-- L["Destruction"] = ""
-- L["Disabled"] = ""
-- L["Discipline"] = ""
-- L["DR Cooldown position"] = ""
L["Drinking"] = "Boire"
L["DRINKING: %s (%s)"] = "Boire: %s (%s)"
-- L["DR text color"] = ""
-- L["DR text font"] = ""
-- L["DR text size"] = ""
-- L["DR Tracker"] = ""
-- L["Elemental"] = ""
-- L["Enable the debuff tracker"] = ""
-- L["Enemies on low health"] = ""
-- L["Energy color"] = ""
-- L["Enhancement"] = ""
-- L["Feral"] = ""
-- L["Fire"] = ""
-- L["First run has been detected, displaying test frame."] = ""
L["Focus border color"] = "Couleur de la bordure du Focus " -- Needs review
-- L["Font of the aura text"] = ""
-- L["Font of the cast bar text"] = ""
-- L["Font of the cooldown text"] = ""
-- L["Font of the debuff text"] = ""
-- L["Font of the DR text"] = ""
-- L["Font of the health bar text"] = ""
-- L["Font of the mana bar text"] = ""
-- L["Font of the pet bar text"] = ""
-- L["Fonts"] = ""
-- L["Fonts settings"] = ""
-- L["Frame color"] = ""
-- L["Frame padding"] = ""
-- L["Frame resize"] = ""
-- L["Frame scale"] = ""
-- L["Frost"] = ""
-- L["Fury"] = ""
L["Game default"] = "Par défaut"
L["General"] = "Général"
L["General settings"] = "Configuration générale"
-- L["Gladius"] = ""
L["Gladius - drag to move"] = "Gladius - restez appuyé pour déplacer"
-- L["/gladius hide"] = ""
L["/gladius test1-5"] = "/gladius test1-5"
L["/gladius ui"] = "/gladius ui"
-- L["Grid-style icon"] = ""
-- L["Grow frame upwards"] = ""
-- L["Health bar color"] = ""
L["Health bar height"] = "Hauteur de la barre de vie"
L["Health text color"] = "Couleur du texte de la barre de vie"
-- L["Health text font"] = ""
-- L["Health text size"] = ""
-- L["Height of the cast bars"] = ""
-- L["Height of the health bars"] = ""
-- L["Height of the pet bars"] = ""
-- L["Height of the power bars"] = ""
-- L["Hidden"] = ""
-- L["Hidden style"] = ""
-- L["Hide icons"] = ""
-- L["Hides the icon (instead of changing opacity) when the debuff is not on the target"] = ""
-- L["Highlight target"] = ""
-- L["Holy"] = ""
-- L["If this is enabled the frame will automaticly get resized to the appropriate size every time you enter an arena"] = ""
-- L["If this is not your first run please lock or move the frame to prevent this from happening."] = ""
-- L["If this is toggled the frame will grow upwards instead of downwards."] = ""
-- L["immune"] = ""
-- L["Invalid spell name/spell id"] = ""
-- L["Left"] = ""
-- L["Left button"] = ""
-- L["Left click enemy #1"] = ""
-- L["Left click enemy #2"] = ""
-- L["Left click enemy #3"] = ""
-- L["Left click enemy #4"] = ""
-- L["Left click enemy #5"] = ""
-- L["Lock frame"] = ""
-- L["Low health percentage"] = ""
-- L["LOW HEALTH: %s"] = ""
-- L["Main Assist border color"] = ""
-- L["Mana color"] = ""
-- L["Mana text color"] = ""
-- L["Mana text font"] = ""
-- L["Mana text size"] = ""
-- L["Margin to the next bar"] = ""
-- L["Marksmanship"] = ""
-- L["Middle button"] = ""
-- L["MikScrollingBattleText"] = ""
-- L["Modifier"] = ""
-- L["Name"] = ""
-- L["Name icon"] = ""
-- L["Name of the aura"] = ""
-- L["Name or spell id of the debuff you want to track."] = ""
-- L["Name text"] = ""
-- L["New enemies"] = ""
-- L["None"] = ""
-- L["Opacity 25%"] = ""
-- L["Override class/aura icon"] = ""
-- L["Padding of the frame"] = ""
-- L["Parrot"] = ""
-- L["Party"] = ""
-- L["Pet bar color"] = ""
-- L["Pet bar height"] = ""
-- L["Pet bar text color"] = ""
-- L["Pet bar text font"] = ""
-- L["Pet bar text size"] = ""
-- L["Pet bar width"] = ""
-- L["Position of the aura icon"] = ""
-- L["Position of the cast bar"] = ""
-- L["Position of the cooldown icons"] = ""
-- L["Position of the debuff icons"] = ""
-- L["Power bar height"] = ""
-- L["Priority"] = ""
-- L["Protection"] = ""
-- L["Rage color"] = ""
-- L["Raid Warning"] = ""
-- L["Restoration"] = ""
-- L["RESURRECTING: %s (%s)"] = ""
-- L["Resurrections"] = ""
-- L["Retribution"] = ""
-- L["Right"] = ""
-- L["Right button"] = ""
-- L["Right click enemy #1"] = ""
-- L["Right click enemy #2"] = ""
-- L["Right click enemy #3"] = ""
-- L["Right click enemy #4"] = ""
-- L["Right click enemy #5"] = ""
-- L["Runic Power color"] = ""
-- L["Say"] = ""
-- L["Scale of the frame"] = ""
-- L["Scrolling Combat Text"] = ""
-- L["Selected border color"] = ""
-- L["Select the name of the click option"] = ""
-- L["Select what action this mouse button does"] = ""
-- L["Select what priority the aura should have - higher equals more priority"] = ""
-- L["Select which modifier to use"] = ""
-- L["Select which mouse button to use"] = ""
-- L["Self"] = ""
-- L["Set options for different announcements"] = ""
-- L["Set options for mouse clicks on the arena targets"] = ""
-- L["Set options for the trinket status display"] = ""
-- L["Shadow"] = ""
-- L["SHIFT"] = ""
-- L["Shorten Health/Power text"] = ""
-- L["Shorten the formatting of the health and power text to e.g. 20.0/25.3 when the amount is over 9999"] = ""
-- L["Show auras"] = ""
L["Show border around focus"] = "Montrer bordure autour du Focus"
-- L["Show border around main assist"] = ""
-- L["Show border around target"] = ""
-- L["Show cast bars"] = ""
-- L["Show class icon"] = ""
--[==[ L[ [=[Show class icon
IMPORTANT:
Toggling this off will disable showing auras even if it is enabled]=] ] = "" ]==]
-- L["Show class text"] = ""
-- L["Show class text on the power bar"] = ""
-- L["Show cooldown"] = ""
-- L["Show cooldown icons"] = ""
-- L["Show DR cooldown icons"] = ""
-- L["Show health percentage"] = ""
-- L["Show health percentage on the health bar"] = ""
-- L["Show important auras over the class icon with a timer. You can select which auras to show and their respective priorites in the auralist.lua file"] = ""
-- L["Show mana/energy/rage percentage on the power bar"] = ""
-- L["Show mana/energy/rage text on the power bar"] = ""
-- L["Show max health"] = ""
-- L["Show maximum health on the health bar"] = ""
-- L["Show maximum mana/energy/rage on the power bar"] = ""
-- L["Show max power"] = ""
-- L["Show pet bars"] = ""
-- L["Show pet health on the pet bar (formatted the same as the ordinary health text)"] = ""
-- L["Show pet health text"] = ""
-- L["Show pet type on the pet bar"] = ""
-- L["Show pet type text"] = ""
-- L["Show power bars"] = ""
-- L["Show power percentage"] = ""
-- L["Show power text"] = ""
-- L["Show PvP trinket status"] = ""
-- L["Show PvP trinket status to the right of the enemy name"] = ""
-- L["Show race text"] = ""
-- L["Show race text on the power bar"] = ""
-- L["Show spec text"] = ""
-- L["Show spec text on the power bar"] = ""
-- L["Show target icon"] = ""
-- L["Show the actual health"] = ""
-- L["Show the actual health on the health bar"] = ""
-- L["Show the actual mana/energy/rage on the power bar"] = ""
-- L["Show the actual power"] = ""
-- L["Size and margin"] = ""
-- L["Size and margin settings"] = ""
-- L["Size of the aura text"] = ""
-- L["Size of the cast bar text"] = ""
-- L["Size of the cooldown text"] = ""
-- L["Size of the debuff text"] = ""
-- L["Size of the DR text"] = ""
-- L["Size of the health bar text"] = ""
-- L["Size of the mana bar text"] = ""
-- L["Size of the pet bar text"] = ""
-- L["Sizes"] = ""
-- L["Size settings for the text"] = ""
-- L["Small icon"] = ""
-- L["SPEC DETECTED: %s - %s %s"] = ""
-- L["Spell name / Macro text"] = ""
-- L["Subtlety"] = ""
-- L["Survival"] = ""
-- L["Talent spec detection"] = ""
-- L["Text"] = ""
-- L["Text settings"] = ""
-- L["The percentage when enemies are counted as having low health"] = ""
-- L["The scale of the big trinket icon"] = ""
-- L["Toggle if a border should be shown around the selected target"] = ""
L["Toggle if a border should be shown around your current focus"] = "Cocher si vous voulez qu'une bordure s'affiche autour de votre Focus"
-- L["Toggle if a border should be shown around your current main assist target"] = ""
-- L["Toggle if the frame can be moved"] = ""
-- L["Toggle if the selected target should be highlighted"] = ""
-- L["Toggles the Clique support, requires UI reload to take effect"] = ""
-- L["Trinket display"] = ""
-- L["Trinket ready"] = ""
-- L["TRINKET READY: %s (%s)"] = ""
-- L["Trinket used"] = ""
-- L["TRINKET USED: %s (%s)"] = ""
-- L["Unholy"] = ""
-- L["Use game default energy color"] = ""
-- L["Use game default mana color"] = ""
-- L["Use game default rage color"] = ""
-- L["Use game default runic power color"] = ""
-- L["Valid slash commands are:"] = ""
-- L["Welcome to Gladius!"] = ""
-- L["Where to display the announcement messages"] = ""
-- L["Width of the cast bars"] = ""
-- L["Width of the health and power bars"] = ""
-- L["Width of the pet bars"] = ""

