local L = BigWigs:NewBossLocale("Blood Prince Council", "zhTW")
if L then
	L.switch_message = "生命轉換：>%s<！"
	L.switch_bar = "<下一生命轉換>"

	L.empowered_flames = "製造強力烈焰"
	L.empowered_bar = "<下一製造強力烈焰>"

	L.empowered_shock_message = "正在施放 強力震擊漩渦！"
	L.regular_shock_message = "強力震擊漩渦區域！"
	L.shock_say = ">我< 強力震擊漩渦區域！"
	L.shock_bar = "<下一強力震擊漩渦>"

	L.iconprince = "強化的血親王標記"
	L.iconprince_desc = "為強化的血親王打上團隊標記。（需要權限）"

	L.prison_message = "暗影之牢：>x%d<！"
end

L = BigWigs:NewBossLocale("Blood-Queen Lana'thel", "zhTW")
if L then
	L.engage_trigger = "你做了一個…不明智的…選擇。"

	L.shadow = "群聚暗影"
	L.shadow_message = "群聚暗影！"
	L.shadow_bar = "<下一群聚暗影>"

	L.feed_message = "即將 狂亂嗜血！"

	L.pact_message = "暗殞契印"
	L.pact_bar = "<下一暗殞契印>"

	L.phase_message = "即將 空中階段！"
	L.phase1_bar = "<地面階段>"
	L.phase2_bar = "<空中階段>"
end

L = BigWigs:NewBossLocale("Deathbringer Saurfang", "zhTW")
if L then
	L.adds = "血獸"
	L.adds_desc = "當召喚血獸時發出警報和顯示計時條。"
	L.adds_warning = "5秒後，血獸！"
	L.adds_message = "召喚血獸！"
	L.adds_bar = "<下一血獸>"

	L.rune_bar = "<下一血魄符文>"

	L.mark = "墮落勇士印記：>%d<！"

	L.engage_trigger = "以巫妖王之力!"
	L.warmup_alliance = "那我們走吧!快點……"
	L.warmup_horde = "柯爾克隆，前進!勇士們，要當心，天譴軍團已經……"
end

L = BigWigs:NewBossLocale("Festergut", "zhTW")
if L then
	L.engage_trigger = "玩耍時間?"

	L.inhale_message = "吸入荒疫：>%d<！"
	L.inhale_bar = "<下一吸入荒疫：%d>"

	L.blight_warning = "約5秒後，刺鼻荒疫！"
	L.blight_bar = "<下一刺鼻荒疫>"

	L.bloat_message = "胃囊膨脹%2$dx：>%1$s<！"
	L.bloat_bar = "<下一胃囊膨脹>"

	L.spore_bar = "<下一氣體孢子>"

	L.ball_message = "即將 黏液之球！"
end

L = BigWigs:NewBossLocale("Icecrown Gunship Battle", "zhTW")
if L then
	L.adds = "傳送門"
	L.adds_desc = "傳送門警報。"
	L.adds_trigger_alliance = "劫奪者，士官們，攻擊!"
	L.adds_trigger_horde = "海員們，士官們，攻擊!"
	L.adds_message = "傳送門！"
	L.adds_bar = "<下一傳送門>"

	L.mage = "法師"
	L.mage_desc = "當法師出現冰凍砲艇火砲時發出警報。"
	L.mage_message = "法師 出現！"
	L.mage_bar = "<下一法師>"

	L.warmup_trigger_alliance = "發動引擎"
	L.warmup_trigger_horde = "起來吧，部落的子女"

	L.disable_trigger_alliance = "向前衝"
	L.disable_trigger_horde = "向巫妖王前進"
end

L = BigWigs:NewBossLocale("Lady Deathwhisper", "zhTW")
if L then
	L.engage_trigger = "這騷動是怎麼回事?"
	L.phase2_message = "第二階段 - 失去法力屏障！"

	L.dnd_message = ">你< 死亡凋零！"

	L.adds = "增援"
	L.adds_desc = "當召喚增援時顯示計時條。"
	L.adds_bar = "<下一增援>"
	L.adds_warning = "5秒後，新的增援！"

	L.touch_message = "無脅之觸%2$dx：>%1$s<！"
	L.touch_bar = "<下一無脅之觸>"

	L.deformed_fanatic = "畸形的狂熱者！"

	L.spirit_message = "召喚靈魂！"
	L.spirit_bar = "<下一召喚靈魂>"

	L.dominate_bar = "<下一支配心智>"
end

L = BigWigs:NewBossLocale("Lord Marrowgar", "zhTW")
if L then
	L.impale_cd = "<下一刺穿>"

	L.bonestorm_cd = "<下一骸骨風暴>"
	L.bonestorm_warning = "5秒後，骸骨風暴！"

	L.coldflame_message = ">你< 冷焰！"

	L.engage_trigger = "天譴軍團會化身為死亡與毀滅，席捲整個世界。"
end

L = BigWigs:NewBossLocale("Professor Putricide", "zhTW")
if L then
	L.phase = "階段"
	L.phase_desc = "當進入不同階段發出警報。"
	L.phase_warning = "即將 第%d階段！"
	L.phase_bar = "<下一階段>"

	L.engage_trigger = "大夥聽著，好消息!"

	L.ball_bar = "<下一延展黏液>"
	L.ball_say = "即將 延展黏液！"

	L.experiment_message = "即將 軟泥怪！"
	L.experiment_heroic_message = "即將 軟泥怪！"
	L.experiment_bar = "<下一軟泥怪>"
	L.blight_message = "毒氣雲！"
	L.violation_message = "暴躁軟泥怪！"

	L.plague_message = "%2$dx突變瘟疫：>%1$s<！"
	L.plague_bar = "<下一突變瘟疫>"

	L.gasbomb_bar = "<多個窒息毒氣彈>"
	L.gasbomb_message = "窒息毒氣彈！"

	L.unbound_bar = "<肆虐瘟疫：%s>"
end

L = BigWigs:NewBossLocale("Putricide Dogs", "zhTW")
if L then
	L.wound_message = "致死重傷%2$dx：>%1$s<！"
end

L = BigWigs:NewBossLocale("Rotface", "zhTW")
if L then
	L.engage_trigger = "不不不不不!"

	L.infection_bar = "<突變感染：%s>"
	L.infection_message = "突變感染"

	L.ooze = "軟泥融合"
	L.ooze_desc = "當軟泥融合時發出警報！"
	L.ooze_message = "不穩定的軟泥：>%dx<！"

	L.spray_bar = "<下一泥漿噴霧>"
end

L = BigWigs:NewBossLocale("Sindragosa", "zhTW")
if L then
	L.engage_trigger = "你們真是夠蠢了才會來到此地。北裂境的冰冷寒風將吞噬你們的靈魂!"

	L.phase2 = "第二階段"
	L.phase2_desc = "當辛德拉苟莎進入第二階段發出警報。（35%）"
	L.phase2_trigger = "現在，絕望地感受我主無限的力量吧!"
	L.phase2_message = "第二階段！"

	L.airphase = "空中階段"
	L.airphase_desc = "當辛德拉苟莎起飛時發出警報。"
	L.airphase_trigger = "你們的入侵將在此終止!誰也別想存活!"
	L.airphase_message = "空中階段！"
	L.airphase_bar = "<下一空中階段>"

	L.boom_message = "極凍之寒！"
	L.boom_bar = "<極凍之寒>"

	L.grip_bar = "<下一冰結之握>"

	L.unchained_message = ">你< 無束魔法！"
	L.unchained_bar = "無束魔法！"
	L.instability_message = "不穩定 x%d！"
	L.chilled_message = "沁骨之寒 x%d！"
	L.buffet_message = "秘能連擊 x%d！"
	L.buffet_cd = "<下一無束魔法>"
end

L = BigWigs:NewBossLocale("The Lich King", "zhTW")
if L then
	L.warmup_trigger = "聖光所謂的正義終於來了嗎"
	L.engage_trigger = "我會讓你活著見證到最後，弗丁"

	L.horror_bar = "<下一血殭屍>"
	L.horror_message = "蹣跚的血殭屍！"

	L.necroticplague_bar = "<亡域瘟疫>"

	L.ragingspirit_bar = "<狂怒的鬼魂>"

	L.valkyr_bar = "<下一華爾琪影衛>"
	L.valkyr_message = "華爾琪影衛！"

	L.vilespirits_bar = "<邪惡靈魂>"

	L.harvestsoul_bar = "<靈魂割取>"

	L.remorselesswinter_message = "正在施放 冷酷凜冬！"
	L.quake_message = "正在施放 地震！"
	L.quake_bar = "<地震>"

	L.defile_say = ">我< 汙染！"
	L.defile_message = "汙染：>你<！"
	L.defile_bar = "<下一汙染>"

	L.infest_bar = "<下一寄生>"

	L.reaper_bar = "<下一靈魂收割者>"

	L.last_phase_bar = "<最終階段>"

	L.trap_say = "暗影陷阱：>你<！"
	L.trap_message = "暗影陷阱！"
	L.trap_bar = "<下一暗影陷阱>"

	L.valkyrhug_message = "華爾琪抓人！"
	L.cave_phase = "劍內階段！"

	L.frenzy_bar = "%s狂亂！"
	L.frenzy_survive_message = "%s將在瘟疫後存活！"
	L.enrage_bar = "<狂怒>"
	L.frenzy_message = "小怪狂亂！"
	L.frenzy_soon_message = "5秒後，狂亂！"
end

L = BigWigs:NewBossLocale("Valithria Dreamwalker", "zhTW")
if L then
	L.engage_trigger = "入侵者已經突破了內部聖所。加快摧毀綠龍的速度!只要留下骨頭和肌腱來復活!"

	L.portal = "夢魘之門"
	L.portal_desc = "當瓦莉絲瑞雅·夢行者打開夢魘之門時發出警報。"
	L.portal_message = "打開夢魘之門！"
	L.portal_bar = "<即將夢魘之門>"
	L.portalcd_message = "14秒後，夢魘之門：>%d<！"
	L.portalcd_bar = "<下一夢魘之門：%d>"
	L.portal_trigger = "我打開了一道傳送門通往夢境。你們的救贖就在其中，英雄們……"

	L.manavoid_message = ">你< 潰法力場！"

	L.suppresser = "抑制者出現"
	L.suppresser_desc = "當一群抑制者出現時發出警報。"
	L.suppresser_message = "即將出現 抑制者！"

	L.blazing = "熾熱骷髏"
	L.blazing_desc = "熾熱骷髏|cffff0000監視|r出現計時條。此計時條可能不準確，只做參考。"
	L.blazing_warning = "即將 熾熱骷髏！"
end

